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category archive listing Category Archives: virtual worlds

What can Virtual Worlds do for People with Disabilities

Check out Simon Stevens‘ inspring story. Simon is a consultant who uses Virtual Worlds and specifically Second Life to enhance the life of people with disabilities. He has also been a successful entrepreneur running the club wheelies.

Watch live streaming video from alivelearning at livestream.com

Ετικέτες: business, disability, second life, T4S

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Gamification of the Enterprise (0)
Transforming Virtual [...]

Immersive collaborative learning: Project Persephone

Nuket Savaskan Nowlan, web.alive development community manager and founder of 3D Virtual Crafting  along with Nursing Professors Eleanor Riesen and Michelle Morley from the Faculty of Health, Public Safety and Community Studies at Algonquin College in Ottawa, Ontario present how Algonquin College used web.alive [...]

Cisco Learning Games

Jerry Bush, Program Manager at Cisco Certifications, presented at the Training for Success sessions series how Cisco develops learning games to engage, motivate learners and accelerate their learning and preparation for the certification exam.

Watch live streaming video from alivelearning at livestream.com

Ετικέτες: cisco, games, gamifcation, T4S, virtual worlds

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Gamification of the Enterprise (0)
World of Warcraft & [...]

Upatras Open Workshop on Information Literacy

Open Workshop on Information Literacy

View more presentations from Stylianos Mystakidis

The University of Patras’ Library & Information Services (LIS) organizes and invites all interested to participate in the Open Workshop on Information Literacy.
The Open Workshop on Information Literacy – http://openworkshop.pbworks.com is an innovative blended learning course combining attendance-based learning with [...]

Agile Production for Game-Based Learning

Training for Success weekly series on Virtual Immersive Environments and Gamification hosted by Anders Gronstedt featured Jim Kiggens, Serious Games Developer and CEO of CourseGames. Jim shared how their company switched from traditional waterfall & sprial instructional design & development models to Scrum. This session was streamed live from Web.Alive to the web and Second [...]

Gamification of the Enterprise

Gamers today spend more than 20 hours per week in average next to job, family etc. working really hard. How can we tap this potential and motivation in the workplace?
SAP’s Head of the Global Gamification Initiative, Mario Herger, discussed at the recent Train for Success meeting in Second Life the software giant’s activities [...]

Transforming Virtual World Learning

Randy Hinrichs, CEO of 2b3d, is presenting his book «Transforming Virtual World Learning», relevant 3d projects and research data about Virtual Words, Virtual and Augmented Reality in Learning. The book is a must read according to a New Media Consortium (NMC) review.
The event took place on October 13th at Train for Success, Gronstedt Group island, [...]

The Start of a New 3D Learning Saga

Yesterday was the special premiere of University of Washington’s Certificate Program in Virtual Worlds, 2012 Class.
At the magnificent UW Avalumni Island, old and new friends, participants from all over the world with various cultures, disciplines and experience in virtual worlds started discovering and experiencing the potential of Second Life.
Mentor Team, Sicily Zapatero and Stylianos Ling, [...]

The Transformational Power of Virtual Worlds

Why are virtual worlds important to business, education, health and society?
Isn’t virtual reality just a hype?
What needs and problems can virtual worlds address and how?

According to Stanford Professor Jeremy Bailenson, founder of the Virtual Human Interaction Lab (VHIL), right now we’re in a paradigm-shifting time in virtual reality. In the above video Bailenson explains the [...]

4 Challenges for Leaders in Virtual Worlds

Education thought leader, author of provoking books and top educational simulation designer Clark Aldrich delivered a sensational speech at the 2011 Class graduation ceremony of the University of Washington’s Virtual Worlds Certificate program.
Clark reveals the potential by defining challenges for pioneers in Immersive Learning Environments (Virtual Worlds). Watch the speech on youtube or vimeo. Clark [...]