#lin3drg #lrn3d
I am participating in the Learning in 3D Reading Group initiated by @HansdeZwart. Despite time scarcity, it has been a great experience so far that enhanced greatly the value of the thought & action provoking book «Learning in 3D» by @kkapp and @Wadatripp compared to plain solo reading. Hopefully I will find time to write more about it in the future. This blended collaborative e-learning approach of an inpromptu e-book club combining meaningfully tools such as blogs, twitter, delicious, webmeetings is itself an excellent learning practice for our functions as trainers and learners.
As part of our blended studying program we post in shifts a summary of one chapter each week. This week is my turn so I thought to change the rules to take it to the next level. Instead of writing a plain summary let’s play! Enjoy!
P.S. The game is open to everyone. Feel free to join and spread the word!
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First Challenge of the 3d Learning Magician
So you want to design & create learning in 3d virtual worlds? Let’s see if you know your craft and what you can actually do!
1) Go and play the 3d game for new university students: Miska at the University
2) Analyze and review the game in the embedded form or here. If you find youself in trouble, remember the tricks (keep reading)!
Tricks you’ll need to know
So far we have seen
- the forces and the 4-I characteristics of the 3d Internet or «Immernet»: Immersive (3DLE), Interactive (3D social networking), Immediate (Networked Virtual Spaces), Intuitive (Dynamic Knowledge Discovery),
- the need for a radical transformation of learning function and agents in all domains, and
- the characteristics ’sensibilities’ of learning experiences in 3d virtual environments.
Here are the axioms of a design architecture (methodology) of sound learning experiences in 3d virtual words (3DLEs).
The architecture itself is 3-dimensional and consists of four design layers. According to the proposed logic, all layers should be aligned. The alignment here is illustrated with four colours corresponding to the four macrostructures.

1st layer: Design Principles
Characteristics of a (good) context-based learning experience where participants learn actively while performing tasks.
Instructionally Grounded (Business needs? Why 3d?)
Participant Centered (Role, Interactions)
Contextually Situated (Scenario, Authenticity)
Discovery Driven (Incentives, Content, Guidelines)
Action Oriented (Episodes, Actions)
Consequentially Experienced (Application, Trial & error, Branching)
Collaboratively Motivated (Team play)
Reflectively Synthesized (Evaluation, Peer review)
2nd layer: Macrostructures
Groups of Principles
Agency
Exploration
Connectedness
Experience
3rd layer: Archetypes
Prototype activity blocks of 3DLEs. More in Chapter 5.
Avatar Persona
Role Play
Savenger Hunt
Guided Tour
Co-Creation
Small Group Work
Group Forum
Social Networking
Operational Application
Conceptual Orienteering
Critical Incident
4th layer: Sensibilities
Added value compoments of 3DLE.
Sense of Self
Sense of Space
Pervasiveness of Practice
Power of Presence
Death of Distance
Capability to Co-Create
Enrichment of Experience
Conclusion: Successful learning experiences in 3d virtual environments (3DLEs) should combine science and art, masteful engineering and genuine creativity.
(Based on a summary of Chapter 4: 3d Learning Experience Architecture)
Topics to explore and discuss
- 3d Learning Architecture and Instructional Design Models: What are the connections, the differences? (Alias: ADDIE debate)
- Are all components of all layers equal? What can we omit, what is indispensable?
- What can we learn and bring into the design of 3DLE from industries such as theater, cinema, computer games?
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3d Instructional Design: First Challenge of the 3d Learning Magician | Ζωντανή Μάθηση | Alive Learning…
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